I'm an illustrator and game artist specialized in Character Concept Art and Illustration.
Artist for the Oscar Nominated animation film Klaus.
Closely following Color Keys and Art Director's feedback, I created and animated volumetric lighting on 2D characters to bring out emotion, volume and readability, balancing realism in lighting with careful artistic choices.
Created illustration and designs for several clients in the games industry, from UI elements to icons, promotional materials and in-house merchandise.
IN-house 2D artist in charge of character concept art and design, in-game assets, illustrations and images for digital marketplaces and content for social media.
Recieved widely positive reviews praising the art of Chunky Cat, our first mobile game.